SynthFace Bob WebGL Audio Fix
The Adventures Of SynthFace Bob » Devlog
recently discovered some places I was going wrong with the
WebGL builds from Unity with FMOD
tried a few things but the most effective single step was changing
the FMOD setting in Unity, in the platform specific section for WebGL
the setting for output mode defaults to "auto"
but should be set to "JavaScript webaudio output"
and I got best results setting the channels
256 virtual channel
32 real channel
It has made a huge difference to the game audio.
Very happy with this improvement.
Files
UB_SFB_WEBGL_Build.zip Play in browser
20 days ago
Get The Adventures Of SynthFace Bob
The Adventures Of SynthFace Bob
Help Bob find his lost beats
Status | Released |
Author | Ungar Blapp |
Genre | Platformer |
Tags | 2D, Music, Non violent, Short, Singleplayer, Unity |
More posts
- first release45 days ago
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