This game is not designed to run on your device. Add it to a collection to play later, or you can try to run it anyway.

Sometime in the 1990's Bob was busy in the studio when a portal opened and sucked away his precious beats, in an attempt to save them Bob too got swallowed by the inter-dimensional vortex and found himself in a strange land where he must collect his beats to return home

It's a short platformer where you jump about avoiding enemies and obstacles while collecting bob's beats. Ten beats will take you to the next level


The WebGL audio takes a few plays to settle, I recommend the windows download if that's an option as the audio and play experience is much better!

This is my first game, let me know if you loved it or hated it!


CREDITS:

Game Design: Ungar Blapp

Sound Design : Hayley Hansell

Music:Haikei

Published 4 days ago
StatusReleased
PlatformsWindows, HTML5
AuthorUngar Blapp
GenrePlatformer
Made withAdobe Photoshop, Unity
Tags2D, Music, Non violent, Short, Singleplayer, Unity
Average sessionA few minutes
InputsKeyboard

Download

Download
SynthFaceBob_Windows.zip 151 MB

Development log

Comments

Log in with itch.io to leave a comment.

MAH BEATS! OH NO, MAH BEATS! ^_^ I like your game's idea and atmosphere very much! I downloaded your game and played up to the third level. At first I did not know that you could double jump or even triple jump. I like the music and the fact that you used many different sound samples in the game. When you encounter the cyclops, it tells you to stomp her, but I don't know how to stop. I tried jumping on it but this did not work. The hit detection is good, but I felt as though it was a little off when hitting the spikes. Maybe I just didn't play well. Anyway, I think it's a really cool concept and wish you luck on further updates!